🐾 Pet Simulator 99!

February 01, 2019

Pet Simulator Update 15 (Final)

Pet Simulator Update 15 Changelog!

The final update to Pet Simulator! This a compilation of bug fixes, stability changes, and performance improvements. I want to make sure the game is in a good shape before it stops receiving updates; That said, it was a crazy ride. Here's to the upcoming sequel! :))

Additions:

- Pet movement and logic rewrite. Should look the same (if not smoother) and have major performance gains across the board. Expect mobile and console performance to skyrocket!
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1,000 pets running smoothly :D

- Entire new internal directory system, built specifically for organization by taking advantage of the explorer search. Will be used for future projects going forward.

Changes:

- Reverted snow and festive theme :(

- Music now plays according to individual areas.

- Moved 'Winter Wonderland' world portal to moon.

- Changed saturation of buildings in starting area.

- Cut down pet parts by over 1/2.

- Removed limited time egg.

- Made Giant Penguin bigger! :)

Fixes:

- (Major) Fixed strange bug that caused some users to not have the correct starting stats, giving them a large disadvantage.

- (Major) Fixed Giant Penguin model.

- Fixed dialog buttons being an option for errors.

- Fixed selection worldFX raycast being center mass of pet.

- Fixed boundry collisions on Moon and Winter Wonderland.

- Fixed Premium Shop exit button being centered incorrectly.

- Fixed black matter Giant Penguin face.

- Fixed volume for 3x open being WAY TOO LOUD.


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